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The Final Fantasy Mailing List Edition of Magic: the Gathering cards v1.0 - Webpage Edition
By Mataya
Disclaimer: These are NOT actual cards and I am in no way associated with Wizards of the Coast, INC. These are merely for novelty and describe people and events derived the Final Fantasy Mailing List. These also have things from Squaresoft, Inc. I am in no way associated with them.
Abilities
Invincibilty: Creatures with invincibility operate as normal unless blocked by another creature with invincibility. In that case the two cancel eachother out and no damage is incurred between them, while both creatures stay tapped for 3 turns while they flame eachother.
Magic User: Creatures with this ability are included with certain artifacts, spells and walls
Nuke: Able to use once a turn, Deals 5 damage to target creature or player, also an instant
Symbols: T-Tap X-Varying amount G-1 Green Mana R-1 Red Mana B-1 Blue Mana W-1 White Mana D-1 Black Mana Colorless mana is represented by numbers (ie 3G Would mean 3 colorless and 1 green mana)
Order Of Cards
-Creature Cards
-Artifact, Artifact Creature, Wall Cards
-Instants, Interrupts and Enchantments
Example Card
-
[Name] - [Casting Cost] [Card Type]
[Card Description]
[Flavor Text (if any)]
[Power/Toughness]
-
Cards
Newbie - 2
Summon Newbie
T- Place a flame counter on Newbie 0- Remove any amount of flame counters from Newbie, for each flame counter removed from Newbie, Newbie gains +1/+1 until end of turn
1/1
Kaitlin - GGGG
Summon Druidess
Magic User Kaitlin comes into play with 3 Amano counters; during your upkeep remove an Amano counter from Kaitlin, If there are no Amano counters left to remove Kaitlin taps and does not untap until GGG is spent If Dead Cat On A Stick comes into play Kaitlin gains infinite Amano counters and +0/+3 G- Put an Amano counter on Kaitlin
::The Druidess bares her fangs::
4/4
Aramarth - GGGG
Summon Elf
All green creatures, except elves, you control gain +1/+2 while Aramarth is in play; all elves you control gain +2/+3 while Aramarth is in play; Forestwalk
3/4
Pokey - 2RW
Summmon Cactus
1T- Place a hug counter on Pokey T- Remove any amount of hug counters from Pokey; for each hug counter removed, deal one damage to and tap target creature, target creature does not untap during it's controller's next untap phase
4/2
Jaana - 5
Summon Multi-Class Warrior
Jaana comes into play as a Warrior 0- Change Jaana into a 2/2 Warrior 2- Change Jaana into a 3/4 Ninja with first strike 3- Change Jaana into a 2/3 Dragoon with flying At your upkeep phase, Jaana reverts to a Warrior
Everyone's favorite Ninja/Dragoon, Jaana
*/*
Alan - WWWW
Summon Paladin
Banding with other paladins; Plainswalk
4/4
Lady Paladin - WWW
Summon Paladin
Magic User; Banding with other paladins; if Northern Paladin attacks this turn, Lady Paladin also attacks if able
3/3
Northern Paladin - WWW
Summon Paladin
Invincibility; Banding with other Paladins; Northern Paladin is unaffected by summoning sickness
2/3
Chaos28 - DDDD
Summon Chaos28
Magic User; Invincibility
2/3
Eric - DDDD
Summon Dark Lord
Magic User; Invincibility; 2T- Place a sig counter on Dark Lord Eric T- Remove all sig counters from Dark Lord Eric; target creature taps and does not untap for X turns, where X is the amount of sig counters removed from Dark Lord Eric
3/3
MoogleBorg - 4
Summon Borg
Trample; Banding with other MoogleBorg; If you control both MoogleBorg and Dark Lord Eric, MoogleBorg gain +1/+1 and any creatures killed by the MoogleBorg go to your hand
WE ARE THE MOOGLEBORG. YOU WILL BE ASSIMILATED. KUPO.
4/2
HAL_9000 - 4
Summon Computer
X3T- HAL_9000 deals X damage to target creature and one damage to you, where X is the amount of colorless mana you spend
2/2
Kharis Knightwind - 3
Summon Knight
T- Tap or untap target creature or land
2/3
Kupek - 2
Summon Moogle
Banding with other moogles
3/3
John Daley - 6
Summon FFML Moderator
John Daley does not untap during it's controller's next untap phase
7/7
Tritoch - 1RBG
Summon Esper
Magic User Banding with other espers; Flying T- Gain one mana of any color XT- Deal X damage to target creature or player, if X rises above five, bury Tritoch at end of turn (X is the amount of colorless mana you spend)
4/5
Marie - 1RBG
Summon Esper-Girl
Magic User; Banding with other espers; Flying
4/4
Mataya - 1RBGWD
Summon Esper
Magic User Banding with other espers; Flying 2T- Place a charge counter on Mataya T- Remove all charge counters from Mataya; Choose: X target creatures gain +1/+2 until end of turn -OR-, deal X damage to target creature or player; X is the number of charge counters removed from Mataya
4/5
Octo1212 - 2
Summon Lamer
Nuke Octo comes into play with two ban counters Octo is tapped as long as any ban counter remain on it Any player may spend 2 colorless mana to place one ban counter on Octo1212 3- Remove one ban counter from Octo Octo does not untap if any ban counters are on it
3/1
Locke2 - 4
Summon Clone
5T- Opponent draws a card and discards it to your hand
2/2
Melonhead - RRR Summon Informant
3T- Look at opponent's hand
3/3
Schala - BBBBB
Summon Mystic
Magic User; XBT- Deal X damage to target creature or player, where X is the amount of blue mana you spend
3/4
Shadow - DDD
Summon Ninja
D1T- Place one shuriken counter on Shadow T- Remove any amount of shuriken counters from Shadow; for each shuriken counter removed, deal one damage to target creature
The one and only...
3/4
Tortolia - BBBB
Summon Psionist
Magic User; T- Deal one damage to target creature or player
1/1
Reis - 3 Summon Flooder
T- Tap target creature, Reis and that creature do not untap until the creature's controller spends 3 colorless mana
1/1
Astral Sword - RBGWD
Artifact
All espers gain +3/+3
Wand Of Lag -3
Artifact
Bury Wand Of Lag- Tap all creatures, any effects that would normally occur when a creature is tapped do not occur if they are tapped in this way; creatures do not untap until their owner spends one colorless mana for each of them
Dead Cat On A Stick - 5G
Artifact Creature
T- Target creature gains +4/+0 until end of turn
4/1
Wall Of Lamers - 4
Wall
1/6
Wall Of Moogles - 4
Wall
1T- Tap target creature
0/5
Wall Of Magic - 8
Wall
Wall Of Magic comes into play tapped and does not untap during your untap phase. Tap all magic users you control to untap Wall Of Magic; if you untap any of your magic users, tap Wall Of Magic; Wall Of Magic's toughness is equal to all your magic users' toughness combined
0/*
Flame - RR
Instant
Deal 3 damage to target creature the next time it taps
Nuke - RRRRR
Instant
Flip a coin, if it lands on heads, deal 5 damage to target creature or player, if it lands tails, bury Nuke without any effect
Cooperative Effort - 5
Instant
Tap any amount of magic users you control and deal X damage to target creature or player, were X is the combined power of all tapped magic users