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 All Unlimited Units, UFO's, and Dune TA UNITS are made by Hitman Neverlose. Please visit his website. |
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DUNE TA Description |
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Dune:TA is a total conversion for Total Annihilation. That means your TA can be changed to Dune 2 with a few files. Arm will be Atreides and Core is Harkonnen. Ordos is left out because of problems with creating a third side and the Deviator missile launcher which should "capture" units
for some time. Dune:TA also works with AI players, though the AI is not the best possible opponent. 1 map is included with the ufo.
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DUNE TA Installation
Make sure you have TA installed without any other 3rd party units.
Download latest DTA.zip HERE. (3 Mb)
Unzip the file DuneTA.ufo from the zip to your TA dir.
If you don't have a subdir Gamedata in your TA dir then create one.
Unzip the files sidedata.tdf and sound.tdf and place them in the Gamedata subdir.
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DUNE TA The Gameplay |
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You can play Dune:TA against AI or a human opponent. The AI isn't very clever opponent but at least it does something. The best way to get a good game is to wait a few minutes for the AI to build some defenses. The AI is very addicted to
metal (eh...Spice) and it's always after new deposits. Anyway you can also play against human opponents, which is a lot harder.
Don't underestimate the AI though.
In the TA options menu, you might want to disable shading, or the walls and some other buildings might have black and white faces. |
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DUNE TA Recommendations |
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Hitman recommends the Bordu map made by Padington. It's small but fits in with its style. Get it from TAMEC. The latest DTA.zip should also contains a map that was made with the Bordu tileset. You should be able to play Dune:TA on any map but we recommend desert maps because Dune:TA units were textured to fit on desert maps. ISJX_Desert is also a very good map to play with this conversion. |
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"Copyrighted images, text and/or materials are reproduced with the permission of
Cavedog Entertainment. Do not duplicate or redistribute in any form."
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