Vampires generally possess a greater amount of strength than mortals. With this Discipline however, the vampire aquires strength far beyond even that of your average Kindred. With this power a vampire can gain enough strength to crush bolders, punch through brick walls, or toss cars around with ease. Needless to say, this can come in handy in a fight. Possessers of this Discipline include: the Brujah, Giovanni, Lasombra, and Nosferatu.

The player rolls all strengthrelated actions normally, then adds one automatic Success for each dot of Potence he has. Thus vampires with potence will automaticly succeed in most of these actions are rolls are not necessary. In combat, the automatic Successes are added to the Damage roll.
 

Level
1 automatic Success.

Level
2 automatic Successes.

Level
3 automatic Successes.

Level
4 automatic Successes.

Level
5 automatic Successes.
 

Master Levels of Potence
 
 
 

Animalism | Auspex | Celerity | Chimerstry | Dementation | Dominate Fortitude | Necromancy | Obfuscate | Obtenebration | Potence Presence | Protean | Quietus | Serpentis | Thaumaturgy | Vicissitude