Movement of the Mind

Roll Willpower vs. Level of Path +3, and spend a Blood Point to activate power unless otherwise stated.

Each level allows the vampire to manipulate more weight. The number of Successes indicates how long the object is under the vampire's control. Each Success equals one turn. Throughing objects with this power fall under normal Ranged Weapons rules.
 

Level One
One pound.

Level Two
20 pounds.

Level Three
200 pounds. Allows the vampire to Fly.

Level Four
500 pounds. Allows the vampire to throw objects at a Strength equal to the Path's level.

Level Five
1000 pounds.
 
 

Path of Blood
Lure of Flames
Weather Control
Movent of the Mind
Path of  Conjuring
Green Path
Spirit Thaumaturgy
Hands of Destruction
Counter Magick
Technomancy
Elemental Mastery
Path of Corruption
Neptune's Might
 
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