This potent Discipline allows the vampire to conceal themselves from all but a very few (with Auspex). With this power one can disquise themselves as anything or anyone, even disappear completely! The vampire does not physicaly change or dematerialize, but rather mentally will standers-by to "ignore" him. It has many advantages from being albe to surprise an enemy, to concealing one's true vampiric facade from the eyes of mortals. Some of those who possess this Discipline are: the Assamites, Malkavians, Nosferatu (and boy do the need it) , and Followers of Set.
 

Cloak of Shadows
At this level the vampire must rely on outside cover to disappear from sight. By moving into a shadowy place, the vampire can disappear from sight. He will stay hidden as long as he remains still and quiet. The vampire will appear instantly if he moves, speaks, or comes under direct bright light. Also, with intense concentration by the persuer, the vampires cover begins to slightly fade.

No Roll is required provided the criteria above are met. Only other Kindred with Auspex will be fully able to see the vampire.
 

Unseen Presence
At this level, the vampire may move around free concealed from the world around him. Shadows seem to move to cover him, and others unconciously divert their gave, effectively ignoring the vampire's presence. Since the vampire has not lost his physical substance, care must be taken to avoid any contact that might reveal his presence (i.e. knocking over a bottle, moving objects, etc.).

No Roll is needed unless the vampire somehow draws attention to himself. In which case the vampire rolles
Witts + Stealth, in which case the Difficulty depends on the situation (examples: a dark alley 4, room with a lamp 6, bright cluttered department store 9.
 

Mask of a Thousand Faces
The vampire actually influences the perception of the passers-by and superimposes the visage he desires for them to see over his true form. The vampire must decide on whether to fabricate a new visage or to impersonate someone elses. Also in times of trouble, the vampire has one instinctive disquise which he can assume without much concentration.

Roll Manipulation + Performance (Difficulty 7) to determine if the disguise worked. To impersonate someone else, the vampire must first get a god look at the subject. Consult the chart below:

1 Success-----The vampire retains his same height and built with a few alterations to his face.
2 Successes--He looks completely different from himself.
3 Successes--He looks the way he wants to look.
4 Successes--Complete transformation, including mannerisms, voice, etc.
5 Successes--Profound Change, limited only by the vampire's imagination.
 

Vanish from Mind's Eye
With this power, the vampire can disappear from plain sight, even is standing directly in front of someone. This can have a profound effect on the viewer, from a simple start, to panic, to complete removing the memory of the event from one's mind (depending on the viewer's Willpower, and whether he is mortal or Kindred).

Roll Manipulation* + Stealth, Difficulty equal to the subjects Witts + Alertness (using the highest total if in a crowd).  Anyone subject to the disappearance must make a Witts + Courage roll (Difficulty 9 for mortals, 5 for supernaturals). A successful Roll means the character can act imediately (though after the vampire disappears), a failure means the subjects stands dumbfounded for 2 turns.
 

Cloak of the Gathering
With this power, the vampire may extend his ability to conceal to those around him as well as himself. As long as those under the vampire's protection do not draw attention to themselves, the cloak with remain in place. If one person compromises the cloak, only that person is compromised. However, if the vampire compromises himself, the cloak id lifted from the entire group.

The vampire may cloak as many individuals as he has dots in Stealth. Under the influence, he may bestow any single Obfuscate power to the group (at which point the appropriate Rolls will be made (only the vampire need roll to enact the power for the entire group).
 

Master Levels of Obfuscate
Obfuscate vs. Auspex
 

* Indicates a deviation from the rules printd by White Wolf.
 
 
 

Animalism | Auspex | Celerity | Chimerstry | Dementation | Dominate Fortitude | Necromancy | Obfuscate | Obtenebration | Potence Presence | Protean | Quietus | Serpentis | Thaumaturgy | Vicissitude